﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Content;


namespace RPG_The_Game.Cenas
{
    public class Cena_Intro:Cenas.CenaMae
    {

        public Cena_Intro(ContentManager Content, GameWindow Window)
            :base()
        {
           this.Window = Window;
           fundo = Content.Load<Texture2D>("circuloTrigonometrico");
        }
        
        public void Update(GameTime gameTime)
        {

        }

        public void Draw(GameTime gameTime, SpriteBatch spriteBatch)
        {
           spriteBatch.Draw(fundo, new Rectangle(0,0,Window.ClientBounds.Width, Window.ClientBounds.Height), Color.White);
        }
    }
}
